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My story

My joy is to create new, magical experiences, and to empower others to do the same.
As careers go, that passion has taken me down interesting roads.

Most recently, as a Senior Technical Designer at Hypixel Studios, I pushed genre boundaries in an ambitious, expressive game where players can realize their own creative dreams. I designed and developed new ways for Creators to make worlds, NPCs, items, and more. I then put those same tools to use in designing grand adventures, fierce foes, and competitive minigames.

Prior to that, I was designing new VR/AR interactions at Reality Labs. With a focus on fluid, intuitive controls and rich feedback, I led research into novel ways to manipulate and experience the virtual.

As a designer, I draw from an equally eclectic academic background in Human-Computer Interaction — a field where we consider how novel applications of the digital can enrich the human experience. My PhD work aimed to give Creators better ways to understand and manipulate their creations. At the same time, I explored new forms of haptics, tangible/shape-changing interfaces, and mixed reality, to create immersive and dynamic experiences.

Feel free to check out some of the various things I like to create in my downtime, or browse some of my published work on my academic page.

Photo of Evan